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Age of wonders 3 necromancer units
Age of wonders 3 necromancer units









Frostling Player Race: Frostlings are a race of humanoids that emerged from the frozen north.Lead by their Ice Queens, they embark on frequent raids in warmer lands. Their seafaring skills, offensive fighting style and frost magic spread fear among the coastline villages they pillage. Tigran Player Race: These feline humanoids hail from remote desert lands.įrostings are even more deadly in their home arctic clime, where they build cities carved into the very glaciers they hope will someday grow to cover the earth.

age of wonders 3 necromancer units

They worship the sun and track the cycle of day and night life and death. Their natural curiosity about necromancy and the passing of regal souls into kingdoms of glory in the afterlife inspires them to construct massive tombs.

age of wonders 3 necromancer units

Tigrans are natural sprinters, capable of moving far faster in combat than members of the other races, and are familiar with shape changing magic, allowing their mystics to transform into Dire Panthers. An epic battle of the forces of creation: fire versus ice, life versus death.

age of wonders 3 necromancer units

As Arvik, heir to a broken Frostling kingdom, you awaken forbidden necromantic powers to reclaim your realm. You will find unlikely allies, and must choose between your Frostling roots or the full potential of your new found powers.

  • Cosmic Happenings: The dawn of the Eternal Lords has triggered cataclysmic events that can radically shift fortunes.










  • Age of wonders 3 necromancer units